Well, not even 10 days after the official Overwatch release, it seems that Blizzard didn’t only inaugurate their game, but their very first (and probably fastest) ban wave as well. The “main target” so far seems to be Watchover Tyrant, a product of the famous Buddybots (Honorbuddy, Demonbuddy, etc.), which allows its users to be able to see Hostiles, Names, Distance, Radar, Friendlies and such, and probably more features that we’re not aware of just yet.
For now, as a prevention method, the makers of Watchover Tyrant have closed its authentication servers until they figure out what happened.
Both Overwatch and Watchover Tyrant are new, so there really isn’t much information in regards to what exactly triggered the ban wave, other than maybe pure detection, or what exactly were the affected players doing, if anything in particular, that caused them to get caught and banned. There are players who just got banned a few hours ago and yet didn’t use Watchover Tyrant in the past few days, others who got kicked right out of the game while using it, while others only used it for about a few minutes and then stopped, so there really is no current pattern behind this Overwatch ban wave.
While, of course, nobody likes getting banned, you gotta give credit to Blizzard for the accuracy and speed with which they acted in this ban wave, especially given that Watchover Tyrant is not injecting, and is merely more of an overlay which reads memory, so it’s pretty stealthy when it comes to detection methods, at least in theory.
While this might just be a discouraging act against future cheaters, it can also (and most likely) mean that Blizzard will indeed follow what they said about bans in Overwatch being permanent.
For players who got banned and just simply wish to put it behind them, purchase another copy of the game and play legitimately. It has been confirmed (although it’s just copy/paste) in this GM live chat that you can simply just purchase the game again, however, it must be done on a completely different Battle.Net account, since the banned one already has the game attached to it, thus infirming the allegations that Overwatch bans are HWID bans. But then again, there’s this:
This is what the ban notification mail looks like:
***NOTICE OF ACCOUNT CLOSURE***
Account Action: Account Closure – Overwatch Account
Offense: Unauthorized Cheat Programs (“hacks”)
Recent activity on this account shows the use of an unauthorized cheat program, also known as a “hack”, which harms the intended player experience.
The account holder is responsible for all activity on the account. We issue suspensions and closures to protect our players and our service in accordance with our Battle.net EULA: http://blizzard.com/company/legal/eula.html.
We don’t take this decision lightly. Our team issued this closure after a careful review of relevant evidence. Our support staff will not overturn these closures and may not respond to appeals. For more information, see our article: http://battle.net/support/article/6741
Thank you for your time and understanding in this matter.
I guess nobody expected Blizzard to act this fast in regards to Overwatch cheating, even though they said they’ll be merciless when it comes to it. It’s been a rough first 6 months for third party software users, with banwaves in both WoW and Diablo 3, following now with the current Overwatch one.
This is pretty much all we have so far on the Overwatch Watchover Tyrant Ban Wave on June 2016, and we hope you found this article useful!
If you have anything else to add, please let us know in our comment section. We’ll keep this post updated as soon as new or relevant information arises, so make sure to check it every now and then to see if anything changed!